AI Insights · Timothy · July 2024
Top 5 Season Pass Games in Australia Q2 2024
Discover the performance of the top 5 season pass games in Australia for Q2 2024, including insights on downloads, revenue, and active users.
In Q2 2024, the top 5 season pass games in Australia exhibited notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these applications' performance on a unified platform.
Squad Busters by Supercell saw a spectacular rise in revenue, starting from a modest $16 at the beginning of May and peaking at $110K in the first week of June. Downloads surged to 408K in the last week of May, while weekly active users peaked at 380K during the same period.
Royal Match from Dream Games maintained a steady revenue stream, averaging around $500K weekly, with a peak of $563K in mid-June. Downloads were consistent, ranging from 17K to 24K per week. Weekly active users remained strong, fluctuating slightly around 350K.
Subway Surfers by Sybo Games showed stable revenue figures, averaging around $2.5K weekly, with a slight peak of $3.1K in the final week of June. Downloads varied between 12K and 23K weekly, while active users ranged from 279K to 417K, showing a significant increase towards the end of the quarter.
Brawl Stars, another hit from Supercell, exhibited consistent revenue, with weekly figures hovering around $100K and peaking at $152K in the last week of June. Downloads remained stable, generally around 10K to 23K per week. Weekly active users showed a slight fluctuation, averaging around 620K.
Township by Playrix demonstrated steady revenue, averaging around $190K to $200K weekly. Downloads ranged from 10K to 21K per week, while active users exhibited minor fluctuations, averaging around 95K weekly.
For more detailed insights and data, visit Sensor Tower.